what would be typical in a hard hardwood (lest say oak)yes so 7mm in the z and 2.8mm in its horizontal moves. 2.8mm is hefty , okay in a softwood, you might need to dial that down in anything harder.
what would be typical in a hard hardwood (lest say oak)yes so 7mm in the z and 2.8mm in its horizontal moves. 2.8mm is hefty , okay in a softwood, you might need to dial that down in anything harder.
Not making anything - simply just trying to work out how to use it (and the fusion software) really struggling to understand the settingsi normally run with 15 - 20 percent. the drop in material removal can be countered by using the both ways option in the tool path set up page. this will use both both climb and conventional and stops the tool retracting between moves, saves a bit of time.
what is it that youre making? just being nosey.
Have you looked at the example calculation they produced?.. Looks wrong to me.This explains about chip load
https://www.rennietool.co.uk/blogs/news/solid-carbide-router-bits-speeds-and-feeds
Fusion is a phenomenal product, I just love it, it was a very very steep learning curve, when I started with the 3d printer a few years back, but I did get the jist of it and can design quite complicated things quite quickly now.When you created the tool path the second tab will allow you to guide where the tool goes.as Mr Delaney said, the circle you drew for the top of your model should be able to be selected and then set the tool to machine inside that circle. It will then ignore that top face.
Fusion is an incredible program but has a fairly steep learning curve.
Fusion is a phenomenal product, I just love it, it was a very very steep learning curve, when I started with the 3d printer a few years back, but I did get the jist of it and can design quite complicated things quite quickly now.
I know I will get their with the CAM, but it's doing my head in at the moment, so many settings.
have discovered "Machining boundary" options this morning, so that is helping to limit what is cut (sometimes)
I am just using simulation within fusion, learning the cnc router is still to come (although I did manage to cut that bit out earlier and seemed straightforward)
Run that past me again? Like machining a grid?For example try getting the tool to stay down when cutting out islands for a vacuum bed
Basically yes.Run that past me again? Like machining a grid?
Can`t say i read it in detail. Just the first one I found when trying to explain it.Have you looked at the example calculation they produced?.. Looks wrong to me.
I find the cam to be very capable in fusion but it is almost too capable.The CAM side of F360 is imo far more complicated than the ‘design’ side.
Things that seem so obvious are maddening.
The software is written by techs for techs and until recently, their tech support was terrible, leaving you at the whims lf imo predatory 3rd party’s, offering you massively overpriced generic training.
So you are then left to your own devices.
The reason F360 is popular at all is because it’s free and has CAM.
For example try getting the tool to stay down when cutting out islands for a vacuum bed.
Is there a mode for "fluting" in Fusion ? I can`t remember if there is or not.Basically yes.
If you make a 3d model in design of a vacuum bed, then try to machine it using a tool down poccket clearing strategy, it’s like trying to pull teeth.
The only way I've gotten it to work is by putting sketch lines as a pattern in design, then in machining, use those lines in 2d contour, and create a pattern of the contour vertically and horizontally and then machine.
Depending on your widths and gaps between islands (is use a fillet on all corners), you then re-run the process with offset (stock to leave) etc.. to widen the channels.
You would think that using a 2D pocket to do all of this and selecting the floor as a surface, would do the trick but instead of looking at the floor, it looks at the islands and treats them all individually. This means is picks the spindle up at every corner.
I had so much trouble with that. Basically the floor is not seen but instead the islands are seen so it does not define the floor even though you can select it and it highlights on selection.
(by floor, I don’t mean stock or model bottom. I mean the surface around the base of the islands in the sketch).
Take a look at this:and should I have used climb or conventional (I know what they are but never entirely sure what to use)
Hmm I see what you mean. How wide is channel? Have you tried trace tool path with an axis offset to get the depth? I would definitely explore using a tool the same width as the channel and turn off lead in and outs.The only way I've gotten it to work is by putting sketch lines as a pattern in design, then in machining, use those lines in 2d contour, and create a pattern of the contour vertically and horizontally and then machine.
Depending on your widths and gaps between islands (is use a fillet on all corners), you then re-run the process with offset (stock to leave) etc.. to widen the channels.
good god know - i'm at the stage where the more I learn the more I am becoming confused - still lots and lots to ask, is Mr rewound sorted?
that bit wasn't too painful - thankyouOkay this is where your model and stock become two different things. Is your current stock too thick and you need to get it to your model height? Use a facing tool path. You could use a pocketing tool path but your machine/ fusion need to know where to pocket to.
Even typing this makes me realise how easy it is to forget what it was like not to know these things and how confusing it can be. Did the above make any sense?
somethings not quite right there. face operations should remove all of the top face of your stock. i reckon you have a geometry selected that you shouldnt for that toolpath. leaving it there potentially presents material to your next toolpath that it isnt expecting to be there. if its cutting into the middle of that stock expecting to cut at 7mm deep, with that extra material there that cut may be 8mm or more depending on how flat your stock is to start with.hat bit wasn't too painful - thankyou
I take it you make the work into sections as I have done below - Face1, Adaptive2, Adaptive3
but how would I pause it to change the tool
Enter your email address to join: