Carveco Maker Plus v VCarve

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Roysy

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I am new to CNC and this chestnut still has me stuck. Having researched constantly, I still cannot make up my mind. As I see it, VCarve can work offline which is occasionally helpful but not essential and at it's more affordable price it would have me going very quickly. Carveco, (perpetual licence), on the other hand seems more future proof for costings as VCarve tries to get you to download their models which is expensive and has add-ons such as Photo carving and laser work making me think I may be better off to just get the Carveco and costings are all complete at the beginning. I can easily manage the software of either and even considered Fusion 360 which I use constantly for 3d printing but I know I will eventually want to do relief work and feel Fusion 360 may be limited in that area. I realise this question will always raise it's head but an up to date guidance and reflection on my perspectives would be appreciated.
 
Fusion and vcarve pro cover 100% of my needs
“Artsy” stuff in vcarve
Tech stuff in fusion ( x part fitting y etc)
Was not that impressed with the laser add on in vcarve but had already bought lightburn by that point

Now that being said cant recall vcarve pushing downloads for models at me is that a v12 thing?
 
Fusion and vcarve pro cover 100% of my needs
“Artsy” stuff in vcarve
Tech stuff in fusion ( x part fitting y etc)
Was not that impressed with the laser add on in vcarve but had already bought lightburn by that point

Now that being said cant recall vcarve pushing downloads for models at me is that a v12 thing?
It is not that VCarve noticeably push their own models but they restrict you to only one 3rd party import which pretty well does the same. My daughter can draw excellent designs on her iPad, (she is a tattoo artist by profession), and it is a frustration to combine them onto one graphic using another software before importing.
 
Vectric VCarve does not push their own models or restrict you it only supports one imported model at a time because it is a STL file However, users can import multiple Vectric V3M files, which are proprietary clip art files. Users can also import multiple 3D models by combining them into a single STL file in a separate software, such as Blender.

Pay more for Vectric Aspire and you can do whatever you want with 3D models no limits.
Hope it helps.
 
Vectric VCarve does not push their own models or restrict you it only supports one imported model at a time because it is a STL file However, users can import multiple Vectric V3M files, which are proprietary clip art files. Users can also import multiple 3D models by combining them into a single STL file in a separate software, such as Blender.

Pay more for Vectric Aspire and you can do whatever you want with 3D models no limits.
Hope it helps.
Thanks (y)
 
Another vote for vcarve pro and fusion 360.
The carveco software looks really good and if money were no object I would like the pro version. It is a continuation of the old autodesk ArtCam.

For me I dislike subscription`s and that is why I like vectric, I started with vcarve desktop, upgraded to pro for just the difference in price when I needed to
( limited size was the main reason ). I own a perpetual licence and can upgrade when i need to or can afford to.

Fusion 360 is not limited and is actually incredibly powerful, this can be its problem though and vcarve is simpler to get to grips with in a lot of ways.
 
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